《三国群英传7》增加新物品和新物品配方

来源:网络时间:2011-11-16 13:01:13

如果你想保留原物品数据,重新填加新物品的话,请看下文

首先修改thing.ini文件,不要问我在哪找,自己查下置顶贴

如添加轩辕剑2点击<a搜索[轩辕剑2]相关商品 src="http://img3.runjiapp.com/duoteimg/zixunImg/local/2011/11/16/13214200946319.gif" border=0> :见旁边注释

[THING]

No = 856 (物品编号)

Name = 轩辕剑 (物品名称)

Type = 2 (物品类型)

Param1 = 0

Param2 =

Param3 =

Param4 =

Param5 =

ScriptNo = 74 (特殊技能编号)

ScriptHit = 30 (特殊技能使用频率)

SFResID =

BFResID = 209 (战场物品造型编号)

BFWResID = 4

IconID = 823 (装备道具使用图标编号)

IsRare = 5 (稀有程度,最多为6)

Count = 9 (物品数量)

Level = 60 (使用等级)

HP = 250 (+体力)

MP = 200 (+技能)

Str = 200 (+力量)

Int = 100 (+智力

Speed = 8 (+速度)

Loyal = 18

Rate = 1

ResponseTime = 0

Price = 80000 (购买价格)

BFMagic01 = 126 ;黄龙天翔 (武将技编号;名称)

BFMagic02 = 117 ;五岳华斩

BFMagic03 = 293 ;五龙腾

BFMagic04 = 290 ;玄冰冻血斩

BFMagic05 = 77 ;神鬼乱舞

SFMagic01 = 21 ;增我将攻 (军师技编号;名称)

SFMagic02 = 33 ;大天圣

SuperAttack = (必杀技)

SoldierType = (士兵种类)

Formation = (阵行)

GenSkill01 = 27 ;体回 (特性编号;名称)

GenSkill02 = 1 ;骁勇

ArmySkill01 =

ArmySkill02 =

AGSkill01 = 1 ;行军

AGSkill02 = 8 ;包扎

Age01 =

Age02 =

Age03 =

Age04 =

Age05 =

Age06 =

Age07 =

Age08 =

IsUsed = 1 (是否使用)

编号不能与原数据编号一样,否则出错!!!!!!

然后修改TermText.ini

添加String = 14856,轩辕剑 (14000+物品编号);

添加String = 15856,传说中只有武力通神的人才能佩带的稀世宝剑,经常发动追踪剑气伤敌。\n武力+200,智力+100,体力上限+250,技力上限+200 (15000+物品编号);

添加新配方,锻造的方法:

如添加幼麒麟锻造书

先修改thing.ini 方法同上

[THING]

No = 857

Name = 幼麒麟锻造书

Type = 5

Param1 = 77 (锻造对应编号)

Param2 =

Param3 =

Param4 =

Param5 = 5

ScriptNo =

ScriptHit =

SFResID =

BFResID =

BFWResID =

IconID = 441

IsRare = 6

Count = 9

Level = 1

HP =

MP =

Str =

Int =

Speed =

Loyal = 0

Rate =

ResponseTime =

Price = 10000

BFMagic01 =

BFMagic02 =

BFMagic03 =

BFMagic04 =

BFMagic05 =

SFMagic01 =

SFMagic02 =

SuperAttack =

SoldierType =

Formation =

GenSkill01 =

GenSkill02 =

ArmySkill01 =

ArmySkill02 =

AGSkill01 =

AGSkill02 =

Age01 =

Age02 =

Age03 =

Age04 =

Age05 =

Age06 =

Age07 =

Age08 =

IsUsed = 1

其中只改Param1 = 即可,数字对应在ItemEnhance.ini中

[Enhance]

No = 77 (与thing.ini中Param1 =对应)

Item = 228 (所需物品编号)

Mat1 = 746 (所需材料1编号)

Num1 = 10 (数量)

Mat2 = 752 (所需材料2编号)

Num2 = 10 (数量)

Result = 225 (合成得到物品编号)

Rate = 100 (合成成功率)

最后修改TermText.ini

添加String = 14857,幼麒麟锻造书 (14000+编号)

添加String = 15857,记载如何冶炼幼麒麟锻造书 (15000+编号)

添加String = 38077,幼麒麟锻造书 (38000+编号)

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多特网友 2013-09-07 22:07:12 回复
靠作弊,玩得没意思
多特网友 2013-01-15 12:34:37 回复
似懂非懂所以想弄懂
多特网友 2012-05-07 11:55:41 回复
很好的游戏,就是不知道怎么去用秘籍,怎么弄也弄不出秘籍来,能帮我一下吗
多特网友 2013-01-15 12:34:37 回复
似懂非懂所以想弄懂
多特网友 2012-05-07 11:55:41 回复
很好的游戏,就是不知道怎么去用秘籍,怎么弄也弄不出秘籍来,能帮我一下吗
多特网友 2013-09-07 22:07:12 回复
靠作弊,玩得没意思